Another GenCon has come to a close, and we're left wondering where it went and, especially this year, how we missed so much, and "I swear I took more pictures.." Ah well, here's what we did see and our thoughts on it!
We got a group of friends together as soon we saw a Pathfinder Adventure Card Game event titled Season of the Goblins, and made it happen. My one regret of GenCon is that we weren't able to play the whole set of scenarios. It was fantastic fun though, and some of us got a little too into goblin character, but it was awesome.
There were a good number of games played in their prototype stage which is one of my favorite parts of GenCon.
When we started playing pinball semi-regularly after moving to Chicago, almost every time the conversation came around to "man, how can we make a pinball board game?" Diane, who restores pinballs, has had the same question on her mind for a long time too, and nailed it. This card game completely captures the feeling of pinball. It'll be up on Kickstarter later this year/early 2017 and you can bet I'll be telling everyone about it again then too. - Courtney
The Stygian Society - APE Games, Kevin Wilson
A wacky co-op dungeon delve that takes place in the tower of an evil wizard. The core mechanic revolves around dropping colored cubes into the tower. What you put in isn't always what you get out but the results determine what abilities you'll have access to and what types of obstacles you'll come up against. Each player had a different class which interacted with the various cubes in their own unique ways. I'm definitely interested to see where this goes since playing with the cubes was very satisfying. - Drew
Shuffling Horror : Roswell 51 - Gamewick Games
This was a really fun, light, highly thematic game that plays up to 12 [plus 1 as the "director"]. This is the second game in the Shuffling Horror game system, the first was zombies [Philly '68], and they've got a Lovecraftian one coming up next and a Poe themed one a bit further down the pipeline. It's played across 4 rounds, and the goal is to survive the monsters! Don't fret if your survivor gets killed off though, you'll come back as a monster and make the game harder for the remaining players! I love that it can play so many while being more than a party game. - Courtney
Sagrada - Floodgate Games
This game is Killer! We demo'd the game with a friend and the worst part about it was that it isn't out yet. Floodgate took a pretty light game and theme and then put them together to build what is a deceivingly intricate stained-glass-window-building dice-drafting game. Keep an eye out for this to hit Kickstarter in the next month or so. -Drew
Drew [not pictured] also helped out local publisher Argyle Games with their prototype game in the First Exposure Playtest hall which was an awesome experience!
Giant Killer Robots - Cryptozoic & Weta Workshop
I'd seen this game pop up on my social media feeds a number of times but I couldn't seem to actually find any info about it prior to GenCon. The game gives off a Robot Jox vibe if you're familiar with the film. It is a miniature skirmish game pitting rival mechs against one another for the entertainment of their corporate overlords. The gameplay was pretty simple and overall I'd say this is one of the more approachable mini's games that I've played. With that said I am a little concerned whether the game has enough going on to hold lasting interest. This one ought to be hitting kickstarter in the coming months. - Drew
We played some complete games too though.
Dastardly Dirigibles - Fireside Games
This was a fun set collection kinda game I demoed at their booth, basically because a couple other people were walking up to demo it, and there was an open spot as I walked by. We played the first round to get a feel for it, and I enjoyed it. It was fairly easy to teach, and the player mats have a handy player aid making it a great cafe game. The theme is fun, and it's cool to see what sort of zeppelin you end up with!
Deepwars - Antimatter Games
I was taken with these minis last year, I'm a total sucker for ocean themed things. We decided to stop this year after admiring the minis again and play a short demo. It's a neat little skirmish style game [how it was demoed to us at least] that makes me wish we had the resources, time, money & space for these sorts of games. I just want to collect and paint the awesome minis.
Moonquake Escape - Breaking Games
Okay, so we didn't actually really play it, the designer, Jeff Johnston ran us through it, but we did walk away with a signed copy of it, so that counts for something right? I also just really liked Jeff's outfit.
So this doesn't go on forever, here's the rest of the stuff that caught my eye
Scurvy Dice, Council of Blackthorn
Ticket to Ride : Rails & Sails, Captain Sonar
Here Kitty Kitty, 4 the Birds
That's pretty much the barebones run down of our GenCon, how was yours? What games did you demo, drool over and bring home?